vtMovGeom Member List
This is the complete list of members for
vtMovGeom, including all inherited members.
| AddChild(vtNode *pChild) | vtGroup | [virtual] |
| ApplyVertexRotation(const FPoint3 &axis, float angle) | vtNode | |
| ApplyVertexTransform(const FMatrix4 &mat) | vtNode | |
| ContainsChild(vtNode *pNode) const | vtGroup | [virtual] |
| FindDescendantByName(const char *name) const | vtGroup | [virtual] |
| GetBoundBox(FBox3 &box) | vtNode | [virtual] |
| GetBoundSphere(FSphere &sphere, bool bGlobal=false) | vtNode | [virtual] |
| GetCastShadow() | vtNode | |
| GetChild(unsigned int num) const | vtGroup | [virtual] |
| GetDirection() const | vtTransform | [virtual] |
| GetEnabled() const | vtNode | [virtual] |
| GetName2() const | vtNode | [virtual] |
| GetNumChildren() const | vtGroup | [virtual] |
| GetOrient() const | vtTransform | |
| GetParent(int iParent=0) | vtNode | [virtual] |
| GetPrimCounts(vtPrimInfo &info) | vtNode | |
| GetTrans() const | vtTransform | [virtual] |
| GetTransform1(FMatrix4 &mat) const | vtTransform | [virtual] |
| Identity() | vtTransform | [virtual] |
| LoadModel(const char *filename, bool bAllowCache=true, bool bDisableMipmaps=false) | vtNode | [static] |
| LocalToWorld(FPoint3 &point) | vtNode | |
| PointTowards(const FPoint3 &point, bool bPitch=true) | vtTransform | |
| Release() | vtTransform | [virtual] |
| RemoveChild(vtNode *pChild) | vtGroup | [virtual] |
| Rotate2(const FPoint3 &axis, double angle) | vtTransform | [virtual] |
| RotateLocal(const FPoint3 &axis, double angle) | vtTransform | [virtual] |
| RotateParent(const FPoint3 &axis, double angle) | vtTransform | [virtual] |
| Scale3(float x, float y, float z) | vtTransform | [virtual] |
| SetCastShadow(bool b) | vtNode | |
| SetDirection(const FPoint3 &point, bool bPitch=true) | vtTransform | |
| SetEnabled(bool bOn) | vtNode | [virtual] |
| SetName2(const char *str) | vtNode | [virtual] |
| SetTrans(const FPoint3 &pos) | vtTransform | [virtual] |
| SetTransform1(const FMatrix4 &mat) | vtTransform | [virtual] |
| Translate1(const FPoint3 &pos) | vtTransform | [virtual] |
| TranslateLocal(const FPoint3 &pos) | vtTransform | [virtual] |