vtTransform Member List

This is the complete list of members for vtTransform, including all inherited members.

AddChild(vtNode *pChild)vtGroup [virtual]
ApplyVertexRotation(const FPoint3 &axis, float angle)vtNode
ApplyVertexTransform(const FMatrix4 &mat)vtNode
ContainsChild(vtNode *pNode) const vtGroup [virtual]
FindDescendantByName(const char *name) const vtGroup [virtual]
GetBoundBox(FBox3 &box)vtNode [virtual]
GetBoundSphere(FSphere &sphere, bool bGlobal=false)vtNode [virtual]
GetCastShadow()vtNode
GetChild(unsigned int num) const vtGroup [virtual]
GetDirection() const vtTransform [virtual]
GetEnabled() const vtNode [virtual]
GetName2() const vtNode [virtual]
GetNumChildren() const vtGroup [virtual]
GetOrient() const vtTransform
GetParent(int iParent=0)vtNode [virtual]
GetPrimCounts(vtPrimInfo &info)vtNode
GetTrans() const vtTransform [virtual]
GetTransform1(FMatrix4 &mat) const vtTransform [virtual]
Identity()vtTransform [virtual]
LoadModel(const char *filename, bool bAllowCache=true, bool bDisableMipmaps=false)vtNode [static]
LocalToWorld(FPoint3 &point)vtNode
PointTowards(const FPoint3 &point, bool bPitch=true)vtTransform
Release()vtTransform [virtual]
RemoveChild(vtNode *pChild)vtGroup [virtual]
Rotate2(const FPoint3 &axis, double angle)vtTransform [virtual]
RotateLocal(const FPoint3 &axis, double angle)vtTransform [virtual]
RotateParent(const FPoint3 &axis, double angle)vtTransform [virtual]
Scale3(float x, float y, float z)vtTransform [virtual]
SetCastShadow(bool b)vtNode
SetDirection(const FPoint3 &point, bool bPitch=true)vtTransform
SetEnabled(bool bOn)vtNode [virtual]
SetName2(const char *str)vtNode [virtual]
SetTrans(const FPoint3 &pos)vtTransform [virtual]
SetTransform1(const FMatrix4 &mat)vtTransform [virtual]
Translate1(const FPoint3 &pos)vtTransform [virtual]
TranslateLocal(const FPoint3 &pos)vtTransform [virtual]


Generated on Wed Dec 24 13:08:44 2008 for vtlib library by  doxygen 1.5.7.1