SRTerrain Class Reference
[Dynamic Terrain (CLOD)]

Inheritance diagram for SRTerrain:

Inheritance graph
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List of all members.

Detailed Description

The SRTerrain class implements Stefan Roettger's algorithm for regular-grid terrain LOD. It was adapted directly from his sample implementation and correspondence with him.


Public Member Functions

void SetPolygonTarget (int iCount)


Member Function Documentation

void SRTerrain::SetPolygonTarget int  iCount  )  [virtual]
 

Set the polygon target, which is the number of polygons (generally triangles) which the CLOD algorithm will try to maintain.

Reimplemented from vtDynTerrainGeom.


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